ODE ( Open Dynamics Engine ) http://ode.org/

ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.

ODEの参考サイト

Russell Smith (v0.5 User Guide )
Open Dynamics Engine (ODE) Community Wiki
出村先生(金沢工業大学)
松下氏:Open Dynamics Engine Ver0.7の使い方
三浦研(静岡大学)

ODE 設計例

朝生+横田
ロボットシミュレータ例題(出村先生)

ODEのインストール

コンパイラに依存したインストール,次のとおり